Collision Physics Javascript Patch

Basic Javascript Physics simulator…

 

A demonstration patch that has Javascript collision detection as its core.

 

Javascript starting code sourced from Isadora user @Marci and the following 2015 Isadora Forum thread:

 

https://community.troikatronix.com/topic/2238/basic-physics-engine-stage-edge-collision-with-rebound-gravity-and-friction?_=1632603478353

 

the following original code sources are referenced:

http://jzaefferer.github.io/flocking/bouncing.html

http://bassistance.de/2011/12/09/vector-math-basics-to-animate-a-bouncing-ball-in-javascript/

 

the collision detection is just between the objects and the

bounds of “the world”.

 

Packaged as a demonstration patch, updated with additional gravity and world parameters by bonemap Sept 2021

 

 

For Isadora
3.x
Actor version(s)
1
Uploaded
September 30 2021
Size
218.29 KB
Downloads
32
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