I adapted a green-screen shader from shadertoy.com for this chromakey user actor.
Original shadertoy code can be found here https://www.shadertoy.com/view/llBGWc (by jackdavenport, posted on 30 / 05 / 2015)
Some notes on its use:
- It doesn’t take changing a number much to get a big effect.
- The padding number (padd) may not ever need to be much over the .05 default.
- The threshold doesn’t need to be very big either for a large effect.
- The colour numbers represent how much of that colour is being keyed out of the source image. So if Red and Blue are at 0 and Green is at 1 then it would be set up for green-screening. (The default setting it comes in up with I believe.)
- You may find adding an HSL and/or a contrast actor between your source and this actor may help you tune out any green fuzzy bits in your key.
April 06 2021
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