Isadora Downloads
Release Versions
These downloads are save-disabled demos; they allow everything except saving your documents. You can enable the save function by registering you copy after you purchase a licence.
For those who already own a license, you can simply download and install; the existing license will remain and this new version will be fully enabled.
Operating System |
Standard Version |
USB Key Version |
Mac OS X |
Isadora 1.2.9 |
Isadora USB 1.2.9 |
Mac OS X Core Version |
IsadoraCore 1.2.9 |
IsadoraCore USB 1.2.9 |
Windows XP/Vista |
Isadora 0.9.7 |
Isadora USB 0.9.7 |
Pre-Release Versions
Pre-release versions are available on this page. The pre-release versions contain the latest new features and have been deemed stable enough for use by the Isadora community. But they may also still contain some bugs.
Support Files
Examples
- Isadora Mac Examples
- Isadora Windows Examples
- Isadora OSC Examples — This example shows how to have a master copy of Isadora running on one computer control a slave copy on annother computer using Open Sound Control.
- Isadora Lanbox Examples — Shows how to use the LanBox RGB Out and LanBox Channels actors. Accompanied by a file for LCEdit+ (the LanBox editing program).
Documentation & Tutorials
Isadora SDK
The Isadora SDK allows you to write your own Isadora modules in C or C++. There is no documentation for the SDK at this time, but the example projects are heavily commented. If you want to make a video processing plugin, you really only need to modify a few items (which are clearly marked) and then write the code to process the video.
Quotes from Isadora Users
"Isadora provides video designers with the control we need to manage every detail, right down to the millisecond. The precise timing controls, the image mapping, and the multiple projector playback has made Isadora the first choice for all of my video installations in the theater. The ability to interface with such a vast array of other software and hardware has allowed me to design and create projections for shows without the need for a human operator, a huge bonus for highly complicated shows so reliant upon the synchronization of multiple technical elements." — William Cusick, Video Designer
